Functional Programming in C++ - Nicola Gigante @meetingcpp 2015
A new video from Meeting C++:
Functional Programming in C++
by Nicola Gigante
October 25, Pavia, Italy
November 6-8, Berlin, Germany
November 3-8, Kona, HI, USA
By Meeting C++ | Jan 25, 2016 08:45 AM | Tags: intermediate experimental c++14 c++11 basics advanced
A new video from Meeting C++:
Functional Programming in C++
by Nicola Gigante
By robwirving | Jan 22, 2016 07:16 AM | Tags: None
Episode 42 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Marc Valle to discuss Intel's Tamper Protection Toolkit which can be used to protect your C++ application from reverse engineering and tampering.
CppCast Episode 42: Intel Tamper Protection with Marc Valle
by Rob Irving and Jason Turner
About the interviewee:
Marc Valle is the technical lead for the Intel (R) Tamper Protection Toolkit. His professional interests include tamper protection, reverse engineering, compilers, security, and privacy. In his free time he can be found staring at the black line at the bottom of the pool preparing for his next competition.
By Meeting C++ | Jan 20, 2016 07:31 AM | Tags: iot intermediate experimental embedded advanced
A new video from Meeting C++ 2015:
Mastering the IoT with C++ and JavaScript
Günter Obiltschnig
By Meeting C++ | Jan 19, 2016 06:36 AM | Tags: intermediate experimental embedded basics advanced
A new video from Meeting C++ 2015:
Deeply Embedded C++
by John Hinke
By Meeting C++ | Jan 15, 2016 01:20 PM | Tags: libraries intermediate experimental boost advanced
A new video from Meeting C++ 2015:
C++ on GPUs done right?
by Peter Steinbach
The video:
By robwirving | Jan 15, 2016 08:29 AM | Tags: None
Episode 41 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Mark Logan from Artillery to discuss his experience building a game engine in Javascript and C++!
CppCast Episode 41: Game Development with C++ and Javascript with Mark Logan
by Rob Irving and Jason Turner
About the interviewee:
Mark started learning C++ with Borland Turbo C++ in high school, so that he could build video games. After 20 years, he's finally starting to feel like he knows what he's doing. After graduating from Northeastern University's College of Computer Science, Mark spent 7 years at Google, mainly working on internal infrastructure and automation. More recently, he returned to his first love - game programming - and helped found a studio called Artillery. He's currently the tech lead on Artillery's free-to-play RTS, code-named Atlas. He spends his time working on performance optimization, networking, and solving cross-platform development problems.
By Blog Staff | Jan 14, 2016 12:43 PM | Tags: None
Earlier this week, Bjarne Stroustrup gave a talk at the Silicon Valley chapter of ACCU. The video and slides are now online:
No Littering! (video) (slides)
by Bjarne Stroustrup
By Meeting C++ | Jan 13, 2016 03:25 AM | Tags: intermediate c++14 basics advanced
A new video from Meeting C++ 2015:
Variadic and Variable Templates in C++14
by Peter Sommerlad
By Meeting C++ | Jan 12, 2016 06:40 AM | Tags: performance intermediate advanced
A new video from Meeting C++ 2015
Utilize your CPU power
by Mario Mulansky
By Meeting C++ | Jan 11, 2016 07:29 AM | Tags: intermediate c++14 advanced
The first talk is published on youtube from Meeting C++ 2015:
Migration of C++ Libraries to C++14
by Joel Falcou