While we wait for CppCon 2015 in September, we’re featuring videos of some of the 100+ talks from CppCon 2014. Here is today’s feature:
UI prototyping and development for multiple devices in C++
by John "JT" Thomas
Summary of the talk:
Using C++ for multi-device user interface and app development should be pretty straightforward. However, since the Standard C++ Language and Library specification does not specify a user interface library, it's actually quite challenging given that the two leading mobile platforms provide non-C++ User Interface APIs. Even more challenging is the new world of mobile devices and the myriad form factors, layouts, resolutions, sensors, and services that an application developer has to deal with. Plus, the deployment model for remote devices makes testing UI changes slower due to the increased build and turnaround time. This session will describe how C++ can be used effectively for multi-device UI development and also deliver a rapid prototyping experience to minimize the deployment time to the device for testing.