Product News

HPX V1.8.1 released -- STE||AR Group

The STE||AR Group has released V1.8.1 of HPX -- A C++ Standard library for Concurrency and Parallelism.

HPX V1.8.1 Released

We have released HPX 1.8.1 that adds a number of small new features and fixes a handful of problems discovered since the last 1.8.0 release, in particular: a lot of work has been done to improve vectorization support for our parallel algorithms. HPX now supports using EVE – the Expressive Vector Engine as a vectorization backend. More work was done towards full compatibility with the sender/receiver proposal P2300. We have fixed all collective operations to properly avoid overlapping consecutive operations on the same communicator. We also fixed a dangling reference problem while serializing non-default constructible types. We have added support for static linking on Windows (using MSVC) and have added support for M1/MacOS based architectures. A full list of changes can be found in the release notes.

If you have any questions, comments, or exploits to report you can reach us on IRC or Matrix (#ste||ar on or email us at hpx-users. We depend on your input!

You can download the release from our releases page or check out the 1.8.1 tag using git. A full list of changes can be found in the release notes.

HPX is a general-purpose parallel C++ runtime system for applications of any scale. It implements all of the related facilities as defined by the C++20 Standard. As of this writing, HPX provides the only widely available open-source implementation of the new C++17 and C++20 parallel algorithms, including a full set of parallel range-based algorithms. Additionally, HPX implements functionalities proposed as part of the ongoing C++ standardization process, such as large parts of the features related parallelism and concurrency as specified by the upcoming C++23 Standard, the C++ Concurrency TS, Parallelism TS V2, data-parallel algorithms, executors, and many more. It also extends the existing C++ Standard APIs to the distributed case (e.g., compute clusters) and for heterogeneous systems (e.g., GPUs).

HPX seamlessly enables a new Asynchronous C++ Standard Programming Model that tends to improve the parallel efficiency of our applications and helps reducing complexities usually associated with parallelism and concurrency.


CLion 2022.2 Released--Anastasia Kazakova

Time to update.

CLion 2022.2 Released

by Anastasia Kazakova

From the article:

Today we’re announcing the CLion 2022.2 release! To update to the new version, you can use the Toolbox App or a snap package (on Ubuntu), download the installer from our website, or apply the patch update to upgrade from version 2022.1.

The CLion 2022.2 release improves CMake integration. The Quick Documentation popup has become a useful source of knowledge about your C++ and CMake code. Enhanced static and dynamic code analysis, better debugger integration, and performance improvements for remote and Docker toolchains help you develop more productively. Read on for more details and give CLion 2022.2 a try...

CWE Top 25 2022. Review of changes

The CWE Top 25 list reflects the most serious software security weaknesses. I invite you to read the updated top list to become aware of the changes happened over the past year.

CWE Top 25 2022. Review of changes

by Mikhail Gelvih

From the article:

Below is a table of correspondence between the CWE Top 25 2022 list and the PVS-Studio diagnostic rules, divided by programming languages. You can always check the most up-to-date table with CWE Top 25 coverage on our website.

vcpkg June 2022 Release is Now Available: Force Download vcpkg Dependencies...--Augustin Popa

Are you using it?

vcpkg June 2022 Release is Now Available: Force Download vcpkg Dependencies, Documentation Changes, and More

by Augustin Popa

From the article:

The June 2022 release of the vcpkg package manager is available. This includes a hotfix that fixed a regression in the binary caching experience. This blog post summarizes changes from May 11th, 2022 to June 15th, 2022 for the microsoft/vcpkg and microsoft/vcpkg-tool GitHub repos...

Visual Assist | Visual Studio Plug-in -- WholeTomato

Visual Assist fills gaps in Visual Studio for C/C++ and C# Developers

Visual Assist Software

by WholeTomato

About the software:

The best coding software plug-in for Microsoft Visual Studio is Visual Assist from Whole Tomato Software. The plug-key-in's features are syntax highlighting and intelligence. Additionally, it allows spell-checking in comments, enhances code suggestions, and adds refactoring commands.

It is a top-notch code inspection tool Now with a slew of other features that make Visual Studio a breeze to use.

These features are given below

1. Code Inspection Modernization
2. Fast Navigation
3. Refactoring
4. Code Correction
5. Unreal_Engine 4 Support
6. Code Assistance

Download Visual Assist Now!

CLion 2022.2 EAP3: CMakeCache Editor, Symbol Servers for Debug, Evaluation of...--Anastasia Kazakova

Are you using it?

CLion 2022.2 EAP3: CMakeCache Editor, Symbol Servers for Debug, Evaluation of Constant Values in the Editor

by Anastasia Kazakova

From the article:

A new CLion 2022.2 EAP3, 222.2889.11, is available from our website, via the Toolbox App, or as a snap package (if you are using Ubuntu). If you are on macOS, there is a separate build for Apple Silicon (M1 chip). Those who are already using EAP2 can apply a patch to update to EAP3...

PVS-Studio challenge: can you spot an error in C++ code?

PVS-Studio team made an entertaining quiz for you. Try to quickly find a bug in a code fragment. If you spot an error - click on it.

Challenge: can you spot an error in C++ code?

by Andrey Karpov

From the article:

You'll see ten code fragments. If you manage to find an error in under 1 minute, you score one point. The 1-minute limit is made on purpose. Otherwise you'll definitely find all errors — code fragments are short. Anyway, treat this quiz as a game, and not as a real test of your programming skills smile

PVS-Studio 7.19: C++ analyzer now works better with QNX compilers and Unreal Engine 5

Recently, we have released a new PVS-Studio version — 7.19. In this note, we'll tell you about new features in the analyzer, the enhanced documentation, as well as what to read and... what to play.

PVS-Studio 7.19: what's new?

by Sergey Vasiliev

From the article:

Now, you can use PVS-Studio to analyze projects on Unreal Engine 5. For the most part, projects on UE 5 are analyzed in the same way as projects on UE 4. The difference is described in the documentation.