Product News

CLion starts 2020.1 Early Access Program: improvements to Clang-based tools...--Anastasia Kazakova

Check it out.

CLion starts 2020.1 Early Access Program: improvements to Clang-based tools and debugger, new font and editor theme, and more

by Anastasia Kazakova

From the article:

We’ve got a lot planned for 2020 and 2020.1 and now it’s time to start our regular Early Access Program!

EAP builds are free and give you a preview of the upcoming changes and enhancements. They might not be stable and might contain functionality that doesn’t make it to the final release. And if you decide to try these builds, please, inform us of any issues you run into or any inconveniences you experience as early as possible, so we have time to investigate and can try to address them before the release...

POCO Release 1.10.0 Available

POCO 1.10.0 is now available:

POCO Release 1.10.0 available

by POCO Team

About the release

Release 1.10 is a major feature release, introducing C++14 support and the new JWT (JSON Web Token) library, as well as the PostgreSQL connector for the Data library. Other notable features are NTLM authentication support in the Net library and TLS 1.3 support in the NetSSL library. Please see the POCO blog for more details, and CHANGELOG for the full list of 60+ changes.


C++ Modules conformance improvements with MSVC in Visual Studio 2019 16.5--Cameron DaCamara

Did you try it yet?

C++ Modules conformance improvements with MSVC in Visual Studio 2019 16.5

by Cameron DaCamara

From the article:

C++20 is right around the corner. Along with the new standard comes the much anticipated Modules feature! The compiler team initially announced that we were working on the Modules TS back in 2017 and since then we have been hard at work improving the feature and improving compiler conformance around this feature. We finally feel it is time to share some of the progress we have made on the conformance front for Modules...

MSVC Backend Updates in Visual Studio 2019 Versions 16.3 and 16.4--Kevin Cadieux

Are you using it?

MSVC Backend Updates in Visual Studio 2019 Versions 16.3 and 16.4

by Kevin Cadieux

From the article:

Versions 16.3 and 16.4 of Visual Studio 2019 brought many new improvements in code generation quality, build throughput, and security. If you still haven’t downloaded your copy, here is a brief overview of what you’ve been missing out on...

HPX V1.4 released -- STE||AR Group

The STE||AR Group has released V1.4 of HPX -- A C++ Standard library for parallelism and concurrency.

HPX V1.4 Released

The newest version of HPX (V1.4) is now available for download! This release focuses on performance and stability improvements. Please see here for the full release notes.

    HPX is a general purpose parallel C++ runtime system for applications of any scale. It implements all of the related facilities as defined by the C++ Standard. As of this writing, HPX provides the only widely available open-source implementation of the new C++17 parallel algorithms. Additionally, HPX implements functionalities proposed as part of the ongoing C++ standardization process, such as large parts of the C++ Concurrency TS, Parallelism TS V2, data-parallel algorithms, executors, and many more. It also extends the existing C++ Standard APIs to the distributed case (e.g. compute clusters) and for heterogeneous systems (e.g. GPUs).

    HPX seamlessly enables a new Asynchronous C++ Standard Programming Model that tends to improve the parallel efficiency of our applications and helps reducing complexities usually associated with parellism and concurrency.


SonarQube C++ analysis adds more support for C++ Core Guidelines -- Alex Gigleux

The code analysis platform SonarQube announces the next step for C++.

SonarQube C++ analysis offers more efficient analysis and deeper Code Guildelines coverage

By Alex Gigleux

From the article:

We’re proud to announce the following improvements to the C++ analyzer:

  • faster analysis thanks to incremental mode
  • broader coverage of the C++ Core Guidelines
  • improved diagnostic reproduction for failed scans thanks to its automatic reproducer creation

CMake 3.16 added support for precompiled headers & unity builds - what you need to know

Modules are coming in C++20 but it will take a while before they are widely adopted, optimized and supported by tooling - what can we do right now?

CMake 3.16 added support for precompiled headers & unity builds - what you need to know

by Viktor Kirilov

From the article:

CMake 3.16 introduced native support for precompiled headers and unity builds - we no longer need to rely on clunky 3rd party CMake scripts! This is a complete guide on what the 2 techniques are, how to apply them and what to look out for. Builds could easily drop to less than 20% of the time they originally took.

Slow builds don’t just waste time - they also break the ‘flow’ (context switching) and discourage refactoring and experimentation - how do you put a price on that?

Top 10 Bugs Found in C++ Projects in 2019

Another year is drawing to an end, and it's a perfect time to make yourself a cup of coffee and reread the reviews of bugs collected across open-source projects over this year.

Top 10 Bugs Found in C++ Projects in 2019

by Maxim Zvyagintsev

From the article:

float yScale = 1.0 / tan((3.141592538 / 180.0) * fov / 2);

There's a tiny typo in the Pi number (3,141592653...): the number "6" is missing at the 7th decimal place.

Introducing the new ReSharper C++ 2019.3 -- Igor Akhmetov

Welcome ReSharper C++ 2019.3

ReSharper C++ 2019.3: C++20 Concepts, Type Hints, Sorting of #includes, and more

by Igor Akhmetov

From the article:

Please welcome ReSharper C++ 2019.3, our third and final update of this year! Main highlights:

  • More sophisticated C++20 support, including Concepts.
  • Clang-Tidy updates and more flexible integration.
  • A new quick-fix will assist you with adding variables to the lambda capture list.
  • New type hints for auto variables, in structured bindings, for function and lambda return types.
  • Navigation improvements.
  • Sorting of #include directives.
  • More templates to generate UE4-specific code, as well as support for UE4’s Smart Pointers.
  • Additional project properties.
  • Performance enhancements.

PVS-Studio 7.05

We're glad to offer to your attention a quick overview of the PVS-Studio 7.05 code analyzer release. The analyzer is enriched with twenty new diagnostics and infrastructure improvements.

PVS-Studio 7.05

by Andrey Karpov

From the article:

The Blame Notifier utility meant to notify developers about the analysis results is now available on all platforms supported by the analyzer (Windows, Linux, macOS). Blame Notifier uses the information from the version control system (SVN, Git, Mercurial) to identify the person who wrote the code that triggered an analyzer warning.