C++ Weekly Episode 43: Stack Elision?—Jason Turner
Episode 43 of C++ Weekly.
Stack Elision?
by Jason Turner
About the show:
In this episode Jason explores Clang's and GCC's ability to elide stack operations during optimization.
March 19-21, Madrid, Spain
April 1-4, Bristol, UK
June 16-21, Sofia, Bulgaria
By Adrien Hamelin | Jan 3, 2017 01:48 PM | Tags: efficiency community
Episode 43 of C++ Weekly.
Stack Elision?
by Jason Turner
About the show:
In this episode Jason explores Clang's and GCC's ability to elide stack operations during optimization.
By robwirving | Dec 23, 2016 11:07 AM | Tags: None
Episode 83 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Matt Calabrese to talk about his Regular Void Proposal, template<auto>, the state of Concepts and more.
CppCast Episode 83: Regular Void with Matt Calabrese
by Rob Irving and Jason Turner
About the interviewee:
Matt Calabrese is a software engineer working primarily in C++. He started his programming career in the game industry and is now working on libraries at Google. Matt has been active in the Boost community for over a decade, is currently a member of the Boost Steering Committee, and is a member of the Program Committee for C++Now. Starting in the fall of 2015, he has been attending C++ Standards Committee meetings, authoring several proposals targeting the standard after C++17, notably including a proposal to turn the void type into an instantiable type and a proposal for the standard library to introduce a generic algorithm for invoking standard Callables with argument types and argument amounts that may be partially calculated at compile-time or at runtime. He is also the author of the controversial paper "Why I want Concepts, but why they should come later rather than sooner", which may have contributed to the decision to not include the concepts language feature in C++17.
By Jason Turner | Dec 19, 2016 02:02 PM | Tags: c++14 basics
Episode 42 of C++ Weekly.
Clang's Heap Elision
by Jason Turner
About the show:
In this episode Jason explores Clang's ability to elide heap operations during optimization.
By Meeting C++ | Dec 16, 2016 10:48 AM | Tags: video performance intermediate experimental efficiency community c++14 c++11 boost basics advanced
A week full of video editing brings the first batch of Meeting C++ 2016 videos online:
More videos are online!
by Jens Weller
Meeting C++ 2016 Playlist
From the article:
With today, almost all videos from the A and all videos of the D Track are online. There is a recording issue with one talk in the A track, which might get resolved in 2017. Also since today, the Meeting C++ YouTube channel has more then 400k views!
The full video set you can find in the Meeting C++ 2016 Playlist, the newest videos are easily found by visiting the Meeting C++ YouTube channel or subscribing to this RSS feed.
By robwirving | Dec 16, 2016 08:30 AM | Tags: None
Episode 81 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Phil Nash, Developer Advocate at JetBrains, to talk about updates to the Catch Unit test library and new features coming to CLion and ReSharper for C++.
CppCast Episode 82: Catch 2 and C++ the Community with Phil Nash
by Rob Irving and Jason Turner
About the interviewee:
Phil started coding back in the early 80s, on 8-bit home computers: from the ZX-81 to the Commodore 64, in BASIC and assembler. He later moved on to PCs and C++ in the early 90s and, despite forays into other languages, keeps coming back to C++. His career has taken him through domains such as anti-virus, mobile, finance and developer tools - among others. He's the original author of the C++ test framework, Catch and is now Developer Advocate at JetBrains for CLion, AppCode and ReSharper C++. His hobbies include writing podcast bios and trolling the podcast hosts.
By Jason Turner | Dec 13, 2016 11:51 AM | Tags: intermediate c++17
Episode 41 of C++ Weekly.
C++17's constexpr Lambda Support
by Jason Turner
About the show:
In this episode Jason demonstrates how C++17's support for lambdas in a constexpr context can clean up many constexpr use cases.
By robwirving | Dec 9, 2016 08:15 AM | Tags: None
Episode 81 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Nicolas Fleury, Technical Architect at Ubisoft Montreal, to talk about the development and performance tuning techniques used at Ubisoft on games like Rainbow Six Siege.
CppCast Episode 81: C++ Game Development at Ubisoft with Nicolas Fleury
by Rob Irving and Jason Turner
About the interviewee:
Nicolas has 13 years of experience in the video game industry, more years in the software industry in telecoms, in speech recognition and in computer assisted surgery. Technical Architect on Tom Clancy's: Rainbow Six Siege, he is one of the key Architects behind some collaboration initiatives at Ubisoft and was also Technical Architect on games like Prince of Persia. He presented at CppCon 2014 "C++ in Huge AAA Games".
By Jason Turner | Dec 6, 2016 03:34 PM | Tags: intermediate c++17 c++11
Episode 40 of C++ Weekly.
Inheriting From Lambdas
by Jason Turner
About the show:
In this episode Jason discusses how (and why) you can inherit from a lambda function along with possible use cases.
By Meeting C++ | Dec 5, 2016 08:23 AM | Tags: tmp metaprogramming intermediate experimental c++20 c++17 c++14 advanced
And the second keynote of Meeting C++ 2016 is on youtube:
C++ Metaprogramming: evolution and future direction
by Louis Dionne
By Meeting C++ | Dec 5, 2016 02:51 AM | Tags: modules efficiency concepts c++20 c++17 c++14 c++11 basics advanced
Since yesterday this years opening keynote by Bjarne Stroustrup is on youtube:
What C++ is and what it will become
by Bjarne Stroustrup