Video & On-Demand

CppCast Episode 134: Data Oriented Design with Balázs Török

Episode 134 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Balázs Török to talk about his work in the Video Game Industry and his thoughts on Data Oriented Design.

CppCast Episode 134: Data Oriented Design with Balázs Török

by Rob Irving and Jason Turner

About the interviewee:

Balázs Török is a Senior Tech Programmer at Techland. He has more than 10 years of experience in the games industry. Balázs learned the ropes at Hungarian companies by making smaller titles and then moved to Poland to work on The Witcher series. He was the Lead Engine programmer on The Witcher 3 and now he is working at Techland on another promising project.

CopperSpice: Templates and Open Source

New videos on the CopperSpice YouTube Channel:

C++ Templates in the real world

by Barbara Geller and Ansel Sermersheim

About the video:

Template techniques for accomplishing real world tasks in C++, including some not taught in textbooks. We also present an example of avoiding circular dependencies in template definitions.

Copyright Copyleft

by Barbara Geller and Ansel Sermersheim

About the video:

A practical and acessible look at some common open source licenses. If you write, read, or use software this is important material.

Please take a look and remember to subscribe!

CppCast Episode 133: Meltdown and Spectre with Matt Godbolt

Episode 133 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Matt Godbolt to talk about the Meltdown and Spectre vulnerabilities and how they affect C++ Programmers.

CppCast Episode 133: Meltdown and Spectre with Matt Godbolt

by Rob Irving and Jason Turner

About the interviewee:

Matt is a developer at trading firm DRW. Before that he's worked at Google, run a C++ tools company, and spent over a decade in the games industry making PC and console games. He is fascinated by performance and created Compiler Explorer, to help understand how C++ code ends up looking to the processor. When not performance tuning C++ code he enjoys writing emulators for 8-bit computers in Javascript.