Better C++14 reflections - Antony Polukhin - Meeting C++ 2018 https://www.youtube.com/watch?v=UlNUNx
First talk from Meeting C++ is released:
Better C++14 reflections
by Antony Polukhin
March 19-21, Madrid, Spain
April 1-4, Bristol, UK
June 16-21, Sofia, Bulgaria
By Meeting C++ | Jan 18, 2019 06:54 AM | Tags: tmp reflection meetingcpp intermediate experimental c++14 advanced
First talk from Meeting C++ is released:
Better C++14 reflections
by Antony Polukhin
By Meeting C++ | Jan 14, 2019 08:41 AM | Tags: performance meetingcpp experimental efficiency community c++17 c++14 c++11 advanced
Nicolai Josuttis gave a fantastic closing keynote at Meeting C++ 2018
50 shades of C++
by Nicolai Josuttis
By Meeting C++ | Jan 13, 2019 12:18 PM | Tags: meetingcpp intermediate experimental community advanced
The Center Keynote by Lisa Lippincott from Meeting C++ 2018
The Truth of a Procedure
by Lisa Lippincott
By Meeting C++ | Jan 12, 2019 12:45 PM | Tags: meetingcpp intermediate experimental efficiency c++17 basics advanced
Andrei Alexandrescus Opening Keynote from Meeting C++ 2018
The next big Thing
by Andrei Alexandrescu
By robwirving | Jan 11, 2019 05:56 PM | Tags: None
Episode 182 of CppCast the first podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Arthur O'Dwyer to discuss board games, his 3 ISO C++ papers and much more.
CppCast Episode 182: Trivially Relocatable with Arthur O'Dwyer
by Rob Irving and Jason Turner
About the interviewee:
Arthur O'Dwyer started his career writing pre-C++11 compilers for Green Hills Software; he currently writes C++14 for Akamai Technologies. Arthur is the author of "Colossal Cave: The Board Game," "Mastering the C++17 STL" (the book), and "The STL From Scratch" (the training course). He is occasionally active on the C++ Standards Committee and has a blog mostly about C++.
By Meeting C++ | Jan 10, 2019 09:26 AM | Tags: None
Right now its the lightning talks which are being uploaded, followed by the first keynote tomorrow!
by Jens Weller
The talks will follow in the coming weeks. Over the weekend the keynotes and lightning talks should be online.
By Jason Turner | Jan 9, 2019 03:12 PM | Tags: intermediate c++20 advanced
Episode 149 of C++ Weekly.
C++20's Lambda Usability Changes
by Jason Turner
About the show:
C++20 brings many different changes to lambdas, and two of these changes greatly affect the ways in which lambdas can be used. In this episode Jason discusses the use of lambdas in unevaluated contexts and the default constructability of lambdas in C++20.
By robwirving | Jan 4, 2019 04:07 PM | Tags: None
Episode 181 of CppCast the first podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Isabella Muerte to discuss her experience presenting multiple papers at her first ISO meeting in San Diego and her thoughts on Merged Modules.
CppCast Episode 181: ISO Papers and Merged Modules with Isabella Muerte
by Rob Irving and Jason Turner
About the interviewee:
Isabella Muerte is a C++ Bruja, Build System Titan, and an open source advocate. She cares deeply about improving the workflow and debugging experience the C++ community currently has and is designing and implementing an experimental next-generation build system called Coven based on ideas mentioned in her CppCon 2017 talk "There Will Be Build Systems", while also simultaneously ripping CMake apart and putting it back together again with a library titled IXM. She recently launched aliasa.io, a small URL routing service intended for the CMake FetchContent module. She enjoys playing Destiny 2, acquiring tattoos, and is currently trying to master the five elements of earth, wind, water, fire, and gun (but she makes no promises). She bows to no entity but the terrifying Eldritch Daystar we call the "sun", and hopes to one day own two german shepherds named Rip and Tear.
By Jordi Mon Companys | Dec 21, 2018 07:18 AM | Tags: performance efficiency c++17 c++14
Episode 180 of CppCast the first podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Pablo Santos from Códice Software the company that develops a merge tool that parses and merges even refactored C++ code:
CppCast Episode 180: Semantic Merge for C++ code, Plastic SCM and more on version control
About the interviewee:
Prior to entering start-up mode to launch Plastic SCM back in 2005, Pablo worked as R&D engineer in fleet control software development (GMV, Spain) and later digital television software stack (Sony, Belgium). Then he moved to a project management position (GCC, Spain) leading the evolution of an ERP software package for industrial companies. During these years he became an expert in version control and software configuration management working as a consultant and participating in several events as a speaker. Pablo founded Codice Software in 2005 and since then is focused on his role as chief engineer designing and developing Plastic SCM and SemanticMerge among other SCM products.
By Ansel Sermersheim | Dec 20, 2018 12:30 PM | Tags: None
New video on the CopperSpice YouTube Channel:
Linkage
by Barbara Geller and Ansel Sermersheim
About the video:
In this video, we cover the often overlooked topic of linkage and linkers. We talk about how translation units relate to object files, the various types of symbols, and debugging link errors. We also look at how anonymous namespaces interact with symbol linkage.
Please take a look and remember to subscribe!