News

CppCast Episode 52: Macchina.io with Günter Obiltschnig

Episode 52 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Günter Obiltschnig to discuss the macchina.io library for IoT C++ development.

CppCast Episode 52: Macchina.io with Günter Obiltschnig

by Rob Irving and Jason Turner

About the interviewee:

Günter is the founder of the POCO C++ Libraries and macchina.io open source projects. He has been programming computers since age 12. In his career he has programmed everything from 8-bit home computers (C64, MSX) to IBM big iron systems (COBOL and JCL, VM/CMS and CICS), various Unix systems, OpenVMS, Windows NT in its various incarnations, the Mac (classic Mac OS and OS X), to embedded devices and iPhone/iPad. He has a diploma (MSc. equivalent) in Computer Science from the University of Linz, Austria.

His current main interests are embedded systems, cross-platform C++ development, JavaScript and, foremost, the Internet of Things. When not working, he spends time with his family or enjoys one of his hobbies — sailing, running, swimming, skiing, listening to or making music, and reading.

CppCon opens Call for Submissions

CppCon has announced its call for submission for 2016. 

CppCon: The C++ Conference

Call for Submission

From the announcement:

The deadline for submissions is May 22nd and the conference face gathering for the entire C++ community. The conference is organized by the C++ community for the community and so we invite you to present.

 

Using C++ Coroutines to simplify async UWP code--Eric Mittelette

The async pattern needed to write UWP apps (or simply "Universal apps") is not so easy to grasp, especially in C++. Eric from the Visual C++ team explains how the experimental Coroutines feature available in Visual Studio 2015 helps simplify async UWP code:

Using C++ Coroutines to simplify async UWP code

From the article:

C++ Coroutines can simplify your async code, and make the code easy to understand, write, and maintain...

C++ Weekly Episode 5: Intro To ChaiScript

Episode 5 of C++ Weekly with Jason Turner.  

Intro To ChaiScript

by Jason Turner

About the show:

In this episode Jason shows some basic getting started with ChaiScript code and goes over some of the more interesting features of the language.

C++Now 2016 Program Highlights: C++17

The C++ Now 2016 conference has a number of highlights this year.

C++ Now 2016 Hightlights

From the program:

C++17 is almost here and C++Now 2016 is offering sessions focused on specific C++17 features. Hear David Sankel on Variants, Nathan Myers on contracts support, and Alisdair Meredith on implementing tuple in C++17.

 

CppCast Episode 51: Meeting C++ with Jens Weller

Episode 51 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Jens Weller to discuss the MeetingC++ conference and user group community.

CppCast Episode 51: Meeting C++ with Jens Weller

by Rob Irving and Jason Turner

About the interviewee:

Jens Weller is the organizer and founder of Meeting C++. Doing C++ since 1998, he is an active member of the C++ Community. From being a moderator at c-plusplus.de and organizer of his own C++ User Group since 2011 in Düsseldorf, his roots are in the C++ Community. Today his main work is running the Meeting C++ Platform (conference, website, social media and recruiting). His main role has become being a C++ evangelist, as this he speaks and travels to other conferences and user groups around the world.

PO3OOrO: Enhancing the C++ Basic Character Set with Standard Character Mappings -- Douglas et al.

A new WG21 paper is available. If you are not a committee member, please use the comments section below or the std-proposals forum for public discussion.

Document number: PO3OOrO

Date: 2016-04-01

Enhancing the C++ Basic Character Set with Standard Character Mappings

by Robert Douglas, Faisal Vali, Nate Wilson, Nevin Liber

Excerpt:

Languages evolve, as the means by which people best express their ideas. As this is the
domain of programming languages, it is up to us to make sure that C++ evolves in conjunction
with how people can best communicate their intents to machines and co-workers. Current
language has begun a transition to new forms of language.

The world is additionally becoming far more social. In this new world, a competitive language
must be ready to embrace modern social forums with better support for the social paradigms of
the day. Unfortunately, C++ has a rather heavy syntax for expressing ideas. This is less of a
problem when armed with a keyboard and large monitors, but most devices these days are
smaller with shrinking keyboards, if any physical keyboard at all. This problem must be
mitigated, if C++ is to be an appealing language with the newest generation of developers.

PO4116r0: Completing support for emotive programming in C++ -- Pablo Halpern

A new WG21 paper is available. If you are not a committee member, please use the comments section below or the std-proposals forum for public discussion.

Document number: PO4116r0

Date: 2016-04-01

Completing support for emotive programming in C++

by Pablo Halpern

Excerpt:

There can be no doubt that C++ is an unusually expressive language. A significant part of that expressiveness comes from the ability to use emoticons, not just in comments and string literals, but in the code itself. For example the following (do-nothing) program compiles, links, and runs in all versions of C++: ...