intermediate

CppCon 2014 Elevate Your Code to Modern C++11 with Automated Tooling--Peter Sommerlad

While we wait for CppCon 2015 in September, we’re featuring videos of some of the 100+ talks from CppCon 2014. Here is today’s feature:

Elevate Your Code to Modern C++11 with Automated Tooling

by Peter Sommerlad

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

This talk will motivate and demonstrate how to transform your existing C++ code into more modern style and better quality. A key to that is refactoring the code into better shape. While manual refactoring can be tedious and error prone the author demonstrates automated refactoring that was created by his students and assistants and himself over the last nine years on the basis of Eclipse CDT. The tooling works with all compilers, because it is independent of one.

For example, we will show how to eliminate unnecessary macros or replace them by type-safe C++11/14 alternative code automatically. Or, to replace pointers, plain arrays and manual memory management by references, smart pointers, std::string, std::array, or std::vector automatically. Also other transformations, such as introducing a template parameter to reduce a coupling to a single concrete type are demonstrated. All with the goal to modernize and hopefully simplify your C++ code. Even if you are not deeply interested in modernizing your code base, some helpful tooling, such as toggling function definitions into a single place, to change their signature, can be of great help. On the other hand, many of the proposed improvements can also be applied with your favorite code editor only more tediously.

JSON Voorhees - Killer JSON for C++--Travis Gockel

Yet another JSON library for C++:

JSON Voorhees, GitHub link

by Travis Gockel

From the article:

JSON Voorhees is a JSON library written for the C++ programmer who wants to be productive in this modern world. What does that mean? There are a ton of JSON libraries floating around touting how they are "modern" C++ and so on. But who really cares? JSON Voorhees puts the focus more on the resulting C++ than any "modern" feature set. This means the library does not skip on string encoding details like having full support for UTF-8. Are there "modern" features? Sure, but this library is not meant to be a gallery of them – a good API should get out of your way and let you work. It is hosted on GitHub and sports an Apache License, so use it anywhere you need...

C++17 Library Papers for Cologne

The first part of a mini series about the Library Papers for the LWG Meeting in Cologne:

C++17 Library Papers for Cologne

by Jens Weller

From the article:

Last fall I did the last series about the Standardization papers for C++. I didn't had the time to finish the last part for the Library subgroup, as Meeting C++ 2014 was getting close too. I'll be attending the next meeting of the Library Working Group in Cologne, which is just a few days away, so I'll do a miniseries for the LWG papers...

CppCon 2014 Persisting C++ Classes in Relational Databases with ODB--Boris Kolpackov

While we wait for CppCon 2015 in September, we’re featuring videos of some of the 100+ talks from CppCon 2014. Here is today’s feature:

Persisting C++ Classes in Relational Databases with ODB

by Boris Kolpackov

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

ODB is an open source, cross-platform and cross-database (SQLite, PostgreSQL, MySQL, MS SQL Server, Oracle) object-relational mapping (ORM) system for C++. It allows you to persist C++ objects to a relational database without having to deal with tables, columns, or SQL, and without manually writing any mapping code.

In the first part of this two-part talk we will cover the basics of transactionally persisting, loading, updating, and deleting simple C++ classes in a database as well as querying the database for objects. We will then look into persisting C++ classes that have more interesting data members, such as containers and pointers to objects, or that form a polymorphic hierarchy. Support for C++11, Qt, and Boost value types, containers, and smart pointers will also be covered.

Targeting 5 different database systems at the same time may sound like a daunting task but as we will see it is not that hard with ODB. Life would also be a lot easier if our C++ classes never changed. The next best thing is to have comprehensive tooling support. So we will conclude the first half with a discussion of database schema evolution and its support in ODB.

Ranges and Iterators for numerical problems

A guest blog post by Karsten Ahnert at Meeting C++ as a follow up of his talk!

Ranges and Iterators for numerical problems

by Karsten Ahnert

From the article:

In this blog post I am going to show some ideas how one can implement numerical algorithms with ranges. Examples are the classical Newton algorithm for finding the root of a function and ordinary differential equations. The main idea is to put the main loop of the algorithm into range such that the user can...

How do I write complex initialization?--Stack Overflow

Quick A: Initialize it using a lambda that’s invoked immediately.

Recently on SO:

Best practice for declaring variable without initialising it, so auto is unavailable

I want to declare two variables of the same type, and have the compiler figure out the types. However I don't want to initialise one of the variables until later. I don't think I can use auto here, so what's the best option?

std::vector<int> v;

// `start` and `end` should be the same type
auto start = v.begin();
??? end;

// complicated code to assign a value to `end` (i.e. putting
// the code in a function or using ?: is not practical here) 
if (...) {
    end = ...;
} else {
    end = v.end();
}

What's the best way to tell the compiler that end should be the same type as start, but without having to initialise the variable?

auto start = v.begin(), end;  // Doesn't work, `end` has to be initialised
decltype(start) end;          // Does work, but not sure if it's best practice

Update

A couple of comments have suggested ways that would work in certain situations, so I am clarifying my situation here:

std::vector<int> v;
int amount = 123;

// `start` and `end` should be the same type
auto start = v.begin();
??? end;

// code to assign a value to `end`
if (amount) {
    end = start + amount;
    amount = 0;
} else {
    end = v.end();
}

I believe a lamda function would be trickier here, because amount is being reset to 0 after end is calculated, so in a lamda function that calculates a value for end, amount = 0 would have to come after the return statement. The only option would be to create more local variables, which would incur an (admittedly tiny) performance penalty.

the asynchronous library - Christophe Henry @ Meeting C++ 2014

A new video from Meeting C++ 2014:

the asynchronous library

by Christophe Henry

From the talk description:

An infrastructure library on which Boost Meta State Machine can build. This will be provided by the Asynchronous library: Active Objects, proxies, threadpools, parallelization algorithms, work-stealing, distributed programming...

CppCon 2014 How HHVM Uses Modern C++ for Fun and Profit (Literally)--Drew Paroski

While we wait for CppCon 2015 in September, we’re featuring videos of some of the 100+ talks from CppCon 2014. Here is today’s feature:

How HHVM Uses Modern C++ for Fun and Profit (Literally)

by Drew Paroski

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

HHVM is a just-in-time compiler for PHP used by Facebook to serve billions of requests each day. This talk will give a quick overview of HHVM's history and architecture, followed by a deep dive into what made C++ the language of choice for writing HHVM.

C++ hits a sweet spot between performance and control on one end, and safety, maintainability, and convenience on the other.

The topics we’ll cover will include:
how to call into generated machine code from C++;
taking advantage of C++'s power to control "unsafe" details with memory including how memory is allocated, field size and layout, unions, reinterpret_casts, bit-stealing;
integrating generated machine code with C++ exception handling and C++ profiling tools;
leveraging templates and using the X Macro technique to improve performance and maintainability;
and taking advantage of new C++11 features like unrestricted unions and move constructors.
Finally, we'll go over some obstacles we encountered such as generating machine code that calls C++ virtual methods, and how C++'s superb flexibility allowed us to work around these obstacles.

Desired compile-time failures--Andrzej KrzemieĊ„ski

Sometimes, an error is what we want:

Desired compile-time failures

by Andrzej Krzemieński

From the article:

However, even though [not introducing breaking changes] works in most of the cases, I believe that this criterion of a “safe addition” is not technically correct, as it fails to take into account an important fact: failure to compile certain programs is a useful, important feature, and if these programs suddenly start to compile, it can cause harm. In this post we will go through the cases where compile-time failure is considered a useful feature...