intermediate

CppCon 2015 Simple, Extensible Pattern Matching in C++14--John R. Bandela

Have you registered for CppCon 2016 in September? Don’t delay – Registration is open now.

While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2015 for you to enjoy. Here is today’s feature:

Simple, Extensible Pattern Matching in C++14

by John R. Bandela

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

Recently, there has been in increased interest in applying functional programming techniques to C++. A very convenient construct that is used in functional programming languages is pattern matching. Due to the features introduced in C++11 and C++14 we can actually write a simple, easy to use, understandable, and extensible pattern matching library that is header only and uses no macros.

In this talks we will discuss the motivations for pattern matching, and see examples of use from other languages. We will then go on to design and implement a pattern matching library in C++. Particular attention will be payed to new C++14 features that greatly simplify the implementation such as integer_sequence, function return type deduction, and generic lambdas. The implementation will also serve a practical guide to using variadic templates and std::tuple.

We will show how the library can be easily extended and customized by working through some examples of customization such as working with user defined classes and structs, pointers, tuples, boost::optional, and boost::variant. At the end of the session, the audience will have an appreciation for pattern matching, as well as a sense that the C++11/14 features open new paradigms without sacrificing understandable code.

CppCon 2015 Time Programming Fundamentals--Greg Miller

Have you registered for CppCon 2016 in September? Don’t delay – Registration is open now.

While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2015 for you to enjoy. Here is today’s feature:

Time Programming Fundamentals

by Greg Miller

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

"Time zones are logical and easy to use." -- No one ever

Time programming is notoriously difficult and error prone. Attempts at handling daylight-saving time, for example, often yield baffling code, which of course is explained by a similarly misguided comment. Programmer confusion can spread virally throughout the codebase when these misconceptions find their way into library interfaces.

The problem is not that dates and times are fundamentally complicated (though they are). The problem is the lack of a simplified mental model with library support. This would give programmers the concepts and vocabulary necessary to reason about and discuss these concepts, and the ability to express this reasoning in simple C++ terms.

In this talk I will show how date and time programming evolved into what it is today. I will present a greatly simplified mental model that applies to all programming languages. I will show clear examples using an open source C++ library that implements these simplified concepts. And I will present practical tips for proper time hygiene that should be used by everyone immediately.

CppCon 2015 functional: What's New, And Proper Usage--Stephan T. Lavavej

Have you registered for CppCon 2016 in September? Don’t delay – Registration is open now.

While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2015 for you to enjoy. Here is today’s feature:

functional: What's New, And Proper Usage

by Stephan T. Lavavej

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

functional gained lots of machinery in C++11, with further changes in C++14 and C++17. This talk will cover what's new in 11/14/17, focusing on how to use it properly. For example, you've probably used std::function, but do you know the criteria for activating the Small Functor Optimization? (It's not just being small!) We'll also look at bind(), mem_fn(), C++17's invoke(), and more.

CppCon 2015 Using Spirit X3 to Write Parsers--Michael Caisse

Have you registered for CppCon 2016 in September? Don’t delay – Early Bird registration is open now.

While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2015 for you to enjoy. Here is today’s feature:

Using Spirit X3 to Write Parsers

by Michael Caisse

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

Parsing is a common problem in many domains. The complexity of using a library often pushes developers to ad-hoc solutions utilizing std::string manipulations, regular expressions, or nested if/switch statements. Most “quick hack” implementations are unmaintainable.

Spirit provides a Domain Specific Embedded Language (DSEL) that allows grammars to be described in a natural and declarative manner just like writing PEG or EBNF directly in your C++ code. X3 is the third major release of the Spirit library and improves both compile and run times while simplifying the much of the library.

In this tutorial session you will be introduced to Spirit X3, attribute parsing, and variety of tips to writing efficient and maintainable parsers. We will build a JSON parser during the session to illustrate techniques and usage of the library. This session is applicable toward anyone needing to parse data.

Quick Q: Why doesn't std::queue::pop return value?

Quick A: To guarantee exception safety and for performance.

Some time ago on SO:

Why doesn't std::queue::pop return value?

So, whats the difference, pop function could have done the same thing.

It could indeed have done the same thing. The reason it didn't, is because a pop that returned the popped element is unsafe in the presence of exceptions (having to return by value and thus creating a copy).

Consider this scenario (with a naive/made up pop implementation, to ilustrate my point):

template<class T>
class queue {
    T* elements;
    std::size_t top_position;
    // stuff here
    T pop()
    {
        auto x = elements[top_position];
        // TODO: call destructor for elements[top_position] here
        --top_position;  // alter queue state here
        return x;        // calls T(const T&) which may throw
    }

If the copy constructor of T throws on return, you have already altered the state of the queue (top_position in my naive implementation) and the element is removed from the queue (and not returned). For all intents and purposes (no matter how you catch the exception in client code) the element at the top of the queue is lost.

This implementation is also inefficient in the case when you do not need the popped value (i.e. it creates a copy of the element that nobody will use).

This can be implemented safely and efficiently, with two separate operations (void pop and const T& front()).

CppCon 2015 Modern User Interfaces for C++--Milian Wolff

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While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2015 for you to enjoy. Here is today’s feature:

Modern User Interfaces for C++

by Milian Wolff

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

The C++ language evolved significantly in the recent past, and so did many frameworks and libraries in the big ecosystem surrounding it.

For twenty years now, Qt is being used on a multitude of platforms to create native looking, compelling graphical user interfaces.

It offers C++ libraries and tools for building desktop, mobile and embedded applications. Qt gives engineers APIs for developing using two dimensional controls, integrating 3D using OpenGL, embedding web content, as well as a new declarative domain-specific language called QML, which is extensible using C++. Qt is also much more than a UI toolkit and provides a multitude of helper libraries for various use-cases, such as localization, database access, XML and JSON parsing and much more.

During this talk, I will give an introduction to Qt and present its capabilities in how it can be utilized to write modern UIs using C++, both in 2D as well as 3D. Additionally, I will show how some of its features, like the integrated web engine or QML, can be leveraged to go beyond C++. While at it, I hope to clear up some outdated misconceptions about Qt and its relationship to standard C++ and the STL as well as Boost and other libraries.

Finally, I will present the KDE Frameworks, an open source collection of high quality, cross platform Qt libraries that are being used by the KDE Software Collection. KDE frameworks are to Qt as Boost is to the STL. Recent development makes it simpler than ever to use these libraries in external applications.

Talks at Meeting C++ 2016

Most talks of this years Meeting C++ conference are now online:

Talks at Meeting C++ 2016

by Jens Weller

The top 7 Talks chosen by the voting:

Exploring C++17 and beyond
C++ Static Analysis
Functional reactive programming in C++
C++ Core Guidelines: Migrating your Code Base
Want fast C++? Know your hardware!
The memory model in C++
Implementing `static` control flow in C++14