How to optimize C and C++ code in 2018—Iurii Krasnoshchok

Are you aware?

How to optimize C and C++ code in 2018

by Iurii Krasnoshchok

From the article:

We are still limited by our current hardware. There are numerous areas where it just not good enough: neural networks and virtual reality to name a few. There are plenty of devices where battery life is crucial, and we must count every single CPU tick. Even when we’re talking about clouds and microservices and lambdas, there are enormous data centers that consume vast amounts of electricity.

Even boring tests routine may quietly start to take 5 hours to run. And this is tricky. Program performance doesn‘t matter, only until it does.

A modern way to squeeze performance out of silicon is to make hardware more and more sophisticated...

Inline Namespaces 101—Jonathan Müller

Obscure feature? Not for long.

Inline Namespaces 101

by Jonathan Müller

From the article:

Almost three years ago — wow, how time flies — I blogged about namespace aliases and called them one of C++ most underrated features (which probably was a bit of a click bait).

Let’s talk about some other namespace feature, that is, well, not quite underrated, but relatively obscure: inline namespace. They are namespaces that don’t really introduce a scope, except when they do.

So what can you do with them?

Mathematics behind Comparison #4: Three-Way Comparison—Jonathan Müller

Everything you need to know!

Mathematics behind Comparison #4: Three-Way Comparison

by Jonathan Müller

From the article:

In order to sort a collection of elements you need to provide a sorting predicate that determines when one element is less than the other. This predicate must “induce a strict total ordering on the equivalence classes” according to cppreference. Wait, what?

The upcoming C++ spaceship operator implements a three-way comparison, i.e. it is a single function that can return the results of <, == and > combined. But related to it are terms like “strong equality” and “weak ordering” which are somewhat confusing if you don’t have the mathematical background.

So let’s untangle it: This series will explain both the mathematics behind equality and ordering, as well as give concrete guidelines for implementing the comparison operators and the spaceship operator.

Now that we’ve covered both equivalence and ordering relations we can finally talk about the spaceship operator and three-way comparisons...

Quick Q: How to track newer C++ std documents of given topic?

Quick A: Use

Recently on SO:

How to track newer C++ std documents of given topic?

For the newer proposals (ones that start with the letter P) you can use redirect service to obtain the latest document: - WG21 redirect service.

Usage: Get paper.
Get working draft.
Get issue.
Get everything.
Get usage.

For example for P0476: Bit-casting object representations if we use we obtain the latest version which is P0476R2.

In my answer to How does the standards committee indicate the status of a paper under consideration? I go into more details of the WG21 site and what documents you can find there.

Use the everything link for Pre P proposals
If we use the wg21 redirect service Get Everything link we can do a text search for the paper title. So for your example Improvements to std::future<T> and Related APIs we can see the last document is N3857:

"N3857": {
"type": "paper",
"title": "Improvements to std::future and Related APIs",
"subgroup": "Concurrency",
"author": "N. Gustafsson, A. Laksberg, H. Sutter, S. Mithani",
"long_link": "",
"link": "",
"source": "",
"date": "2014-01-16"

CppCon 2017: So, you inherited a large code base…—David Sankel

Have you registered for CppCon 2018 in September? Registration is open now.

While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2017 for you to enjoy. Here is today’s feature:

So, you inherited a large code base...

by David Sankel

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

This is a talk about solving the most difficult problem a software engineer ever faces, converting a large codebase with antiquated designs and spotty quality into a state-of-the-art, modern system. We'll be covering clang-based refactoring, mnemonic reasoning methods, safe rewrites, coding standards, and, oh yes, migration paths.

If you've ever been tasked with making a legacy codebase the best-in-class, or think you might, then this talk is for you.

The Incredible Const Reference That Isn’t Const—Jonathan Boccara

To be const or not?

The Incredible Const Reference That Isn’t Const

by Jonathan Boccara

From the article:

While working on the NamedType library I came across a situation that left me stunned in bewilderment: a const reference that allows modification of the object it refers to. Without a const_cast. Without a mutable. Without anything up the sleeve.

How can this be? And how to enforce the const in that const reference?

Functions in std—Andrzej Krzemieński

The Standard reserves the right to change the signatures and overloads of the existing Standard Library functions in what is considered a backward compatible way:

Functions in std

by Andrzej Krzemieński

From the article:

Names of functions from the Standard Library used as pointers/references to functions can cause breakage in your code...