CppCon: New promo video, and Early Bird registration ends this weekend

Note: Two days left to register for CppCon 2018 at the Early Bird discounted rate.

Just announced on the CppCon blog, here's a two-minute summary video of CppCon 2017. If you weren't there, here's a fast way to get the feel and flavor of the event. If you were there, maybe you'll see yourself. How many of the people can you name?

Early Bird registration ends this weekend

From the announcement:

No matter when you register for CppCon 2018, you be able to meet with over a thousand other professional C++ engineers, including

  • book, blog, and library authors,
  • standards committee members,
  • compiler and other tool implementers, and
  • teachers and trainers
  • scores of the best presenters in the industry, and
  • exhibitors from all over the world

[and] attend

  • five days of six or seven tracks of peer-reviewed presentations,
  • daily plenary talks from recognized industry leaders,
  • multiple lightning talk sessions,
  • expert panels and special sessions,
  • poster presentations, and
  • social events.

But if you do it by this weekend, you save more than enough money to treat yourself to the Meet the Speakers Dinner...

The CppCon Early Bird discounted ticket rate is available through tomorrow. Register here for CppCon 2018, Sep 23-29!

CppCon keynote: Patterns and Techniques Used in the Houdini 3D Graphics Application (Mark Elendt)

headshot1-200x300.jpgNote: Three days left to register for CppCon 2018 at the Early Bird discounted rate.

In 2018, the ISO C++ committee and C++11 were thanked on camera from the Oscars stage. The shout out was by this Academy Award winner, who will be keynoting CppCon this September:

CppCon 2018 Plenary: Patterns and Techniques Used in the Houdini 3D Graphics Application (Mark Elendt)

From the announcement:

Not only has Houdini been used in all of the Visual Effects Academy Award winning films of the past 10 years, but it has also been used for television shows like Game of Thrones and Stranger Things as well as content creation for many AAA video games, and even for scientific visualization.

Houdini artists are tasked with creating amazing, never before seen visual effects. They constantly push both performance and scale in the software. Since the early 1990’s Houdini’s C++ architecture has provided a flexible platform that has enabled artists from around the world to create their vision.

Mark will discuss some of the patterns and approaches that have been used in Houdini to meet the demands of production, from the early days of dealing with c-front to embracing modern features provided by modern C++.

If you’re not sure what CppCon is like, here are sample attendee quotes from a previous CppCon that came up randomly on the CppCon site this morning:

“The 'star' speakers were fantastic as always ... [they] always deliver, and the fact that you can just walk up and talk to them all week is an amazing experience.” “A great way to learn about where the language is going in the future, and to meet the people who make that happen.”

The CppCon Early Bird discounted ticket rate is available for the rest of this week. Register here for CppCon 2018, Sep 23-29!

C++ on Sea: Call for Speakers

The new C++ conference "C++ on Sea" is calling for speakers until end of July.

C++ on Sea: Call for Speakers

by C++ on Sea

From the call:

Kate Gregory and Matt Godbolt are already confirmed as keynote speakers!

So you'd like to present at C++ on Sea? Great! We look forward to and welcome submissions from everyone, including those who might otherwise feel excluded.

We have slots for 60 minute and 90 minute talks, as well as full day workshops (on a dedicated, post-conference, day). 120 minute talks are also possible (by stacking two 60 minute sessions back-to-back), but they should be rare. We will also be running lightning talks on the first evening, and will start accepting proposals for those just before - or at - the conference itself.

We want to put on the best conference possible. While that means we'll look for a good number of experienced speakers, we also feel that it's important to have space in the programme for newer speakers. We want to draw on as diverse a range of contributors as possible - the less your voice is usually heard the more valuable it can be! So we'd also like to make especially clear that people from all backgrounds - minorities or otherwise - are not only welcome, but we will do whatever we can to actively support you. If you have any questions or concerns about this, always feel free to contact us.

CopperSpice: Special Member Functions

New video on the CopperSpice YouTube Channel:

Special Member Functions

by Barbara Geller and Ansel Sermersheim

About the video:

This video discusses special member functions in C++. We examine what they are, how they work, and some operations which seem like they would be special member functions but are not. We also briefly discuss the spaceship operator, coming in C++20, and the implications it has for the list of special member functions.

Please take a look and remember to subscribe!

Boost Your Productivity with Modern C++ - Now with C++17—Peter Gottschling

Repeating the last years’ popular course, again being held in English and German:

Boost Your Productivity with Modern C++ -- Now with C++17


by Peter Gottschling

About the training:

The course is designed for software developers who aim for excellent software characterized by intuitive interfaces and maximal performance. Our goal for this 4-day course is that you can afterwards program perceivably more productively. That your programs are usable more flexibly and nonetheless explore the hardware as efficiently as possible. That your software becomes clearer and simpler and thus more readable and more maintainable. For this purpose, we intensively use features of C++11, C++14, and recently C++17.

The trainer Peter Gottschling is the author of the advanced C++14 book ”Discovering Modern C++”,the Matrix Template Library 4, co-author of the Boost Graph Library and other scientific libraries. He is vice-chair of DIN’s programming language group and was (the last) head of the German delegation in the ISO committee for C++ standardization.

The complete course description including the list of topics is available here. Next trainings: 9/17-20/2018 in English and 12/3-7/2018 in German.

 

Registration for Student- and Supporttickets for Meeting C++ 2018 is available

Meeting C++ has opened their programs for attending the conference over the student- and support ticket programs.

Announcing the student and support tickets for Meeting C++ 2018

by Jens Weller

From the article:

The programs for attending Meeting C++ with through a free ticket are back! You can now register for a Student and/or Support ticket.

Also, additionally the application form for the volunteer program is open...

CppCon 2017: Agent based class design—Odin Holmes

Have you registered for CppCon 2018 in September? Early bird registration is open now.

While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2017 for you to enjoy. Here is today’s feature:

Agent based class design

by Odin Holmes

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

Abstracting a set of functionalities into a class which provides a higher level interface often requires tough design decisions. Users who do not have the exact requirements for which the abstraction is optimized will suffer a syntactic or run time overhead as a result. Alexandrescu's famous "policy-based design" provides a mechanism to allow the user to extend and customize an existing abstraction in order to fine-tune its functionality for many different use cases. This is however limited to use cases where each policy more or less represents a compile time strategy pattern.

Alas, not everything is a strategy pattern. In this talk I will explore the viability of a more agent-pattern-like paradigm where each policy knows its requirements and publishes its capabilities. In this paradigm, glue code connecting any valid set of policies is automatically generated using template metaprogramming. This allows much more powerful customizations while maintaining static linkage.

CppCon keynote: Simplicity, not just for beginners—Kate Gregory

KateGregory-300x300.jpegNote: Five days left to register for CppCon 2018 at the Early Bird discounted rate.

Another keynote announcement, another reason not to miss CppCon 2018 this September:

CppCon 2018 Keynote: Simplicity: Not Just for Beginners (Kate Gregory)

From the announcement:

In this talk I’ll spend a little time on why simpler is better, and why we resist simplicity. Then I’ll provide some specific approaches that are likely to make your code simpler, and discuss what you need to know and do in order to consistently write simpler code and reap the benefits of that simplicity.

If you’re not sure what CppCon is like, here are sample attendee quotes from a previous CppCon that came up randomly on the CppCon site this morning:

“The best place to meet other C++ users and learn about the problems they have faced and solved.” “Just go - you won't reget it!”

The CppCon Early Bird discounted ticket rate is available for the rest of this week. Register here for CppCon 2018, Sep 23-29!

CppCon 2017: Concurrency, Parallelism and Coroutines—Anthony Williams

Have you registered for CppCon 2018 in September? Early bird registration is open now.

While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2017 for you to enjoy. Here is today’s feature:

Concurrency, Parallelism and Coroutines

by Anthony Williams

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

C++17 is adding parallel overloads of most of the Standard Library algorithms. There is a TS for Concurrency in C++ already published, and a TS for Coroutines in C++ and a second TS for Concurrency in C++ in the works.

What does all this mean for programmers? How are they all related? How do coroutines help with parallelism?

This session will attempt to answer these questions and more. We will look at the implementation of parallel algorithms, and how continuations, coroutines and work-stealing fit together. We will also look at how this meshes with the Grand Unified Executors Proposal, and how you will be able to take advantage of all this as an application developer.