SG14 (the GameDev & low latency ISO C++ working group) - Guy Davidson - Meeting C++ 2016
A short talk on what SG14 is doing
SG14 (the GameDev & low latency ISO C++ working group)
Guy Davidson
June 16-21, Sofia, Bulgaria
September 13-19, Aurora, CO, USA
November 6-8, Berlin, Germany
November 16-21, Kona, HI, USA
By Meeting C++ | Jan 13, 2017 07:08 AM | Tags: sg14 intermediate gamedev basics
A short talk on what SG14 is doing
SG14 (the GameDev & low latency ISO C++ working group)
Guy Davidson