SG14 (the GameDev & low latency ISO C++ working group) - Guy Davidson - Meeting C++ 2016
A short talk on what SG14 is doing
SG14 (the GameDev & low latency ISO C++ working group)
Guy Davidson
March 18-23, Tokyo, Japan
April 17-20, Bristol, UK
April 24-26, Leganes, Spain
April 30, Online
May 7-12, Aspen, CO, USA
June 24-29, St. Louis, MO, USA
July 2-5, Folkestone, Kent, UK
By Meeting C++ | Jan 13, 2017 07:08 AM | Tags: sg14 intermediate gamedev basics
A short talk on what SG14 is doing
SG14 (the GameDev & low latency ISO C++ working group)
Guy Davidson