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Conference Report: ACCU 2019--Quentin Balland

Another one.

Conference Report: ACCU 2019

by Quentin Balland

From the article:

I had the pleasure to attend to the ACCU2019 at Bristol which was my first cpp centred conference (the first of a long series I hope :p) and it was amazing in a different aspect.


It is a 4 days conference that occurs every year between March and April in the Marriott hotel in Bristol.


Amazing people, very inclusive and easy to talk to everyone!

ReSharper C++ 2019.1 is released: Doctest support, more C++17 and C++20 features, and better for UE4

ReSharper C++ 2019.1 is just released! It brings Significant performance boosts, C++17 and C++20 features, support for Doctest, more flexible configuration for C++ naming and Clang-Tidy, and productivity features for Unreal Engine developers.

ReSharper C++ 2019.1: More Responsive, Better for Unreal Engine, and with New Language Features

by Anastasia Kazakova

From the article:

This year’s first major update includes the following changes and improvements:
  • Performance improvements, including better start times and quicker navigation actions
  • Visual Studio 2019 support
  • Unreal Engine 4 support
  • More steps towards C++17 and C++20 compliance
  • Updated naming and formatter settings
  • More flexible Clang-Tidy integration
  • Doctest support

How to Write Safe and Expressive Multi-Threaded Code in C++11--Louis-Charles Caron

Did you think about that?

How to Write Safe and Expressive Multi-Threaded Code in C++11

by Louis-Charles Caron

From the article:

I started writing multi-threaded code two years ago. Two years and one day ago, I would start sweating at the sound of the the words thread and mutex. But after literally a few days of practice (and, I admit, a 3-day course on multi-threading and C++11), I figured the basic principles are quite understandable.

Typical multi-thread problems can be solved by using a handful of tools. Admittedly, complex problems are even more complex when they appear in multi-threaded code, but I did not happen to run into those yet.

Since C++11, one now finds the necessary multi-threading tools in the C++ standard library. Finally! We can write multi-threaded code in pure C++.

The multi-threading part of the C++11 library is functional: it is simple and to the point. However, it is nearly impossible to write clear and expressive multi-threaded code using only the C++11 tools. And when multi-threaded code is not clear, it tends not to be safe.

In this article, I introduce some multi-threading tools you will find in the C++11 standard library through a code example. Although simple, this example will clearly demonstrate the shortcomings of the C++11 standard library. Then, I present safe: a small header-only C++11 library I designed to make my multi-threaded code more expressive, and ultimately safer...

ACCU 2019 Slides and Trip Report--Anthony Williams

Another one.

ACCU 2019 Slides and Trip Report

by Anthony Williams

From the article:

I attended ACCU 2019 a couple of weeks ago, where I was presenting my session Here's my number; call me, maybe. Callbacks in a multithreaded world.

The conference proper started on Wednesday, after a day of pre-conference workshops on the Tuesday, and continued until Saturday. I was only there Wednesday to Friday...

ACCU 2019 Videos Online -- ACCU

The ACCU held their yearly conference from 2019-04-10 to 2019-04-13 in Bristol, UK.

ACCU 2019 Videos Online

by ACCU

About the videos

Nearly all videos are in the meanwhile online. Within the 5 tracks were 3 with C++ content: E.g. the keynotes by Kate Gregory and Herb Sutter and sessions by Alisdair Meredith, Anthony Williams, John Lakos, Marshall Clow, Nial Douglass and many more.

ACCU - Trip Report--Ori Ben-Shir

Another one.

ACCU - Trip Report

by Ori Ben-Shir

From the article:

I was attending this year ACCU conference, and I am very eager to share my impression of the conference. ACCU is an annual conference located in the lovely city of Bristol. The conference is mostly dedicated to C++ developer. While C++ developers are in mind, the conference is not limited to C++ material, and it includes talks for various topics and even some other programming languages. Yes, there was a Rust talk and even a workshop this year.
It was the first time I have attended a big conference. And I must admit it was a great pleasure! I’m in love with the concept of technical talks. I find it to be the most effective learning method for me. The opportunity to meet a lot of tech enthusiastic is both fun and enriching. Wrapping it all with a vacation for such a lovely city such as Bristol is immensely satisfying. If you have the opportunity, I encourage you to attend this conference next year. I also think the organizers did a great job. I genuinely like the extra social session. The pub quiz, for instance, was perfect, though some of the code samples from it were as far from perfect as possible.

I have a lot to say about the content itself. I tend to believe I have more to say than you want to read. So let’s focus on some of the talks I think are more relevant...

ACCU 2019 trip report--Mathieu Ropert

Learn about what happened.

ACCU 2019 trip report

by Mathieu Ropert

From the article:

This year’s edition of ACCU was held from April 10th to April 13th, in Bristol as always. I arrived a day earlier from Paris after a short stop in France which was supposed to offer some supply of good weather and trips to a few winemakers in preparation for the harsh conditions of Great Britain.

From the start things went awry as I could only spare half an hour for a visit to a winemaker in Vouvray who turned out to be quite forgettable, not to mention the weather that was only barely keeping it up together. Still I didn’t immediately notice that something was off, having spent the pasts months enduring the cold winter of Sweden. It took a second flight from Paris to Bristol to realize it: spring is there (although a couple of Bristol locals apologized for the weather being unexpectedly non-terrible)...