Video & On-Demand

CopperSpice: GPU, Pipeline, and the Vector Graphics API

New video on the CopperSpice YouTube Channel:

GPU, Pipeline, and the Vector Graphics API

by Barbara Geller and Ansel Sermersheim

About the video:

In this video, we continue our exploration of modern graphics technoloy. We look at the differences between current vector drawing API vendors, and explore the idea of fixed versus programmable rendering pipelines. We also explain the history of the most modern graphics API currently avaliable, Vulkan.

Please take a look and remember to subscribe!

Interview with Bjarne Stroustrup invested Doctor Honoris Causa at University Carlos III of Madrid

On January 25th 2019, Bjarne Stroustrup was invested as Doctor Honoris Causa at University Carlos III of Madrid (Spain).

Honorary Doctorates are the highest honor that a Spanish Univeristy gives to somebody for their merit in the academic, scientific or artistic fields of activity.

Interview with Bjarne Stroustup

by Daniel Garcia

About the interview

In this short interview Dr. Stroustrup talks about the C++ programming language, the reasons that lead to its inception, its impact and other related topics.

 

C++Now 2019 Attendee Video

"There's really not a conference like this one"

Register now for C++Now 2019 at cppnow.org!

C++Now 2019 Attendee Video

by C++ Now attendees

About the video

This video was created by Vittorio Romeo, Lisa Lippincott, Zach Laine, Odin Holmes, Phil Nash, Anastasia Kazakova, Jens Weller, and more

 

CppCast Episode 188: Kona Trip Report with Peter Bindels

Episode 188 of CppCast the first podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Peter Bindels to talk about features approved at the ISO C++ Kona meeting for C++20 including Modules, Coroutines and much more.

CppCast Episode 188: Kona Trip Report with Peter Bindels

by Rob Irving and Jason Turner

About the interviewee:

Peter Bindels is a C++ software engineer who prides himself on writing code that is easy to use, easy to work with and well-readable to anybody familiar with the language. Since the last time he's been on CppCast he presented at multiple conferences about build tooling and simple code. In combining both, he created the build tool Evoke from cpp-dependencies and other smaller projects, leading to a simple to use build system presented at CppCon 2018. Earlier this year he presented its companion 2D Graphics library for absolute called Pixel at CppOnSea. He's active in both standards development as well as helping out with various things at conferences.

CopperSpice: Evolution of Graphics Technology

New video on the CopperSpice YouTube Channel:

Evolution of Graphics Technology

by Barbara Geller and Ansel Sermersheim

About the video:

In this video, we cover the complex history of modern graphics technoloy. We look at the various graphics standards and explain how some of the differences came about between OpenGL, Vulkan, Mantle and Metal.

Please take a look and remember to subscribe!