CppCon 2023 std::linalg: Linear Algebra Coming to Standard C++ -- Mark Hoemmen
Registration is now open for CppCon 2024! The conference starts on September 15 and will be held in person in Aurora, CO. To whet your appetite for this year’s conference, we’re posting videos of some of the top-rated talks from last year's conference. Here’s another CppCon talk video we hope you will enjoy – and why not register today for CppCon 2024!
CppCon 2023 std::linalg: Linear Algebra Coming to Standard C++
by Mark Hoemmen
Summary of the talk:
Many fields depend on linear algebra computations, which include matrix-matrix and matrix-vector multiplies, triangular solves, dot products, and norms. It's hard to implement these fast and accurately for all kinds of number types and data layouts. Wouldn't it be nice if C++ had a built-in library for doing that? Wouldn't it be even nicer if this library used C++ idioms instead of what developers have to do now, which is write nonportable, unsafe, verbose code for calling into an optimized Fortran or C library?
The std::linalg library does just that. It uses the new C++23 feature mdspan to represent matrices and vectors. The library builds on the long history and solid theoretical foundation of the BLAS (Basic Linear Algebra Subroutines), a standard C and Fortran interface with many optimized implementations. The C++ Standard Committee is currently reviewing std::linalg for C++26. The library already has two implementations that work with C++17 or newer compilers, and can take advantage of vendor-specific optimizations. Developers will see how std::linalg can make their C++ safer and more concise without sacrificing performance for use cases that existing BLAS libraries already optimize, while opening up new use cases and potential optimizations.

Registration is now open for CppCon 2024! The conference starts on September 15 and will be held
Last time, we saw how to provide formatting for a simple user-defined class. Spencer Collyer builds on this, showing how to write a formatter for more complicated types.
The conclusion of the last post was that we need to change something in our models: maybe std::vector should use a different strategy when erasing elements; maybe types like std::tuple<int &> should not be allowed to be stored in a vector; maybe Qt should not be using memmove when erasing objects of trivially relocatable type (but it can still optimize the reallocation of a vector); maybe Qt’s definition of trivial relocability does not match ours, and we need to fix our definitions. In this post we will explore these possibilities and reach some conclusions.
Registration is now open for CppCon 2024! The conference starts on September 15 and will be held
Registration is now open for CppCon 2024! The conference starts on September 15 and will be held
In the last post of this series we started exploring how to erase an element from the middle of a vector.
Registration is now open for CppCon 2024! The conference starts on September 15 and will be held
In recent discussions around the use of std::move in C++, questions have arisen regarding its potential overuse and the compiler's treatment of its return values. Addressing concerns raised by developers like Jonathan Duncan, this article delves into the nuances of