Trip report: Autumn ISO C++ standards meeting (Belfast) -- Herb Sutter

belfast-nb-comments-status.pngJust concluded today:

Trip Report: Autumn ISO C++ Standards Meeting (Belfast)

by Herb Sutter

From the article:

A few minutes ago, the ISO C++ committee completed its autumn meeting in Belfast, Northern Ireland, hosted with thanks by clearpool.io, Archer-Yates, Microsoft, C++ Alliance, MCS Group, Instil, and the Standard C++ Foundation. ...  this week we resolved 73% of the national body comments, and made good progress on most of the rest... This means we are in good shape to ship the final text of the C++20 standard at high quality and on time, at the end of the next meeting in February in Prague.

C++20 span tutorial--Paul Silisteanu

All you need to know.

C++20 span tutorial

by Paul Silisteanu

From the article:

According to the latest C++20 draft, a span is a non-owning view over a contiguous sequence of objects. In other words, a std::span is, in essence, a pointer, length pair that gives the user a view into a contiguous sequence of elements. The elements of a span can be, for example, stored in one of the standard library sequential containers (like std::array, std::vector), in a built-in C-style array or in a memory buffer...

C++ 20: The Core Language--Rainer Grimm

Many changes for the better.

C++ 20: The Core Language

by Rainer Grimm

From the article:

My last post C++20: The Big Four started with an overview of concepts, ranges, coroutines, and modules. Of course, C++20 has more to offer. Today, let's continue my overview of the core language...

A Universal Async Abstraction for C++ -- Corentin Jabot

Executors - of which P0443R11 is one of the latest iterations - is poised to be the most fundamental library addition to C++23.

A Universal Async Abstraction for C++

By Corentin Jabot

From the article:

What is it about?

It is first and foremost a quest to find the most basic building blocks on top of which one could build asynchronous, concurrent and parallel code, whether it be on a small chip or a supercomputer with thousands of CPUs and GPUs.

This is not an easy task and has kept many experts and many companies busy for many years.