Making things do stuff – Part 4—Glennan Carnie

Save to:
Instapaper Pocket Readability

The series continues.

Making things do stuff – Part 4

by Glennan Carnie

From the article:

In the last article we explored the design of a class to encapsulate a physical hardware device.  In that article I deliberately ignored how the class would actually interact with the hardware.

In this article we explore the options available to us for accessing hardware and the consequences of those choices...

Add a Comment

You must sign in or register to add a comment.

Comments (0)

There are currently no comments on this entry.