CppCon 2014 Costless Software Abstractions for Parallel Architectures--Joel Falcou

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Costless Software Abstractions for Parallel Architectures

by Joel Falcou

(watch on YouTube) (watch on Channel 9)

Summary of the talk:

Performing large, intensive or non-trivial computing on array like data structures is one of the most common task in scientific computing, video game development and other fields. This matter of fact is backed up by the large number of tools, languages and libraries to perform such tasks. If we restrict ourselves to C++ based solutions, more than a dozen such libraries exists from BLAS/LAPACK C++ binding to template meta-programming based Blitz++ or Eigen. If all of these libraries provide good performance or good abstraction, none of them seems to fit the need of so many different user types.

Moreover, as parallel system complexity grows, the need to maintain all those components quickly become unwieldy. This talk explores various software design techniques - like Generative Programming, MetaProgramming and Generic Programming - and their application to the implementation of a parallel computing librariy in such a way that:

- abstraction and expressiveness are maximized - cost over efficiency is minimized

We'll skim over various applications and see how they can benefit from such tools. We will conclude by discussing what lessons were learnt from this kind of implementation and how those lessons can translate into new directions for the language itself.

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