SObjectizer Tales – 12. Receiving commands from the network--Marco Arena
A new episode of the series about SObjectizer and message passing:
SObjectizer Tales – 12. Receiving commands from the network
by Marco Arena
From the article:
In this episode we introduce a gRPC-based agent that will receive start and stop commands from outside our program.

In this post, we’ll have fun using C++20’s spans to process data on multiple threads. What’s more, we’ll be equipped with the latest concurrency features from C++20.
We’re announcing a free early preview of CLion, which uses the ReSharper C++/Rider C++ language engine instead of the CLion "legacy" engine. The Preview build is available via our dedicated Toolbox App feed. At some point in 2024, depending on the results of the feedback collected, CLion Nova will be merged into CLion. Until then, the Preview build will be free to use and can be installed in parallel with your usual CLion (Classic) installation.
A new episode of the series about SObjectizer and message passing:
A new episode of the series about SObjectizer and message passing:
We’ll look at the basics of data flow analysis, including how it works in general, while presenting several real-world examples where it can help you write better code.
A new episode of the series about SObjectizer and message passing:
In this article, we’ll look at
A new episode of the series about SObjectizer and message passing: