OutOfLine – A Memory-Locality Pattern for High Performance C++ -- Patrick Moran
A description and implementation of a tradeoff for improving memory locality in fast-path code.
OutOfLine – A Memory-Locality Pattern for High Performance C++
By Patrick Moran
From the article:
OutOfLine is a tool that you can use to keep RAII, and move your cold members completely outside your object with zero space overhead.


ACCU’s Overload journal of August 2018 is out. It contains the following C++ related articles.