Space Game: A std::variant-Based State Machine by Example—Nikolai Wuttke

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Space Game: A std::variant-Based State Machine by Example

by Nikolai Wuttke

From the article:

One of a powerful uses of std::variant is to implement State Machines. Some time ago I showed a simple example, but today we have something bigger. In today’s article by Nikolai Wuttke you’ll see how to leverage std::variant and build a space game!

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