Do you need them?
STL Algorithms on Tuples
by Jonathan Boccara
From the article:
When you manipulate a collection of objects in C++–which is quite a common thing to do when programming in C++–STL algorithms are your loyal companions to perform operations with expressive code.
But the STL algorithms, shipped in the standard library with C++, only apply to collections that are filled at runtime, during the execution of a program (or in C++20, during the execution of constepxr code during compilation). This include the ubiquitous std::vector and std::map.
But STL algorithms don’t operate on std::tuples.
However, it could be useful to iterate over the elements of a tuple, at runtime, and perform transformations or extract information, like STL algorithms do. We will see in detail a situation where this is useful with the demux output iterator, in a future post.
Can we design algorithms that are do what STL algorithms do, but on the contents of std::tuples instead of std::vectors and std::maps?
It turns out we can.
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