Is it simpler that way?
by Topher Winward
From the article:
When I was first learning about move semantics in C++, I kept reading articles that explained in terms of other scary sounding jargon — lvalues, rvalue references, memcpy, ownership. None of these things are strictly necessary to know about to understand the core of move semantics. (Though, the more you learn about them, the greater your understanding of move semantics will become.)
You may have heard of move semantics, and may know that they’re “faster”, but not why, or even how to move something. (Here “moves” and “move semantics” mean the same thing.)
This article will deliberately simplify or ignore some concepts (like constructors, rvalue references, stack vs heap) to make the core idea of moving easier to follow, so don’t worry if you already know this stuff and see something that isn’t technically correct. I’ll mark clarifications for these with a number. This article is aimed at those writing everyday (non-library) code, with little to no existing understanding of move semantics, to help get over the initial conceptual hurdle...