Have you registered for CppCon 2018 in September? Registration is open now.
While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2017 for you to enjoy. Here is today’s feature:
C++ atomics, from basic to advanced. What do they really do?
by Fedor Pikus
Summary of the talk:
C++11 introduced atomic operations. They allowed C++ programmers to express a lot of control over how memory is used in concurrent programs and made portable lock-free concurrency possible. They also allowed programmers to ask a lot of questions about how memory is used in concurrent programs and made a lot of subtle bugs possible.
This talk analyzes C++ atomic features from two distinct points of view: what do they allow the programmer to express? what do they really do? The programmer always has two audiences: the people who will read the code, and the compilers and machines which will execute it. This distinction is, unfortunately, often missed. For lock-free programming, the difference between the two viewpoints is of particular importance: every time an explicit atomic operation is present, the programmer is saying to the reader of the program "pay attention, something very unusual is going on here." Do we have the tools in the language to precisely describe what is going on and in what way it is unusual? At the same time, the programmer is saying to the compiler and the hardware "this needs to be done exactly as I say, and with maximum efficiency since I went to all this trouble."
This talk starts from the basics, inasmuch as this term can be applied to lock-free programming. We then explore how the C++ lock-free constructs are used to express programmer's intent clearly (and when they get in the way of clarity). Of course, there will be code to look at and to be confused by. At the same time, we never lose track of the fact that the atomics are one of the last resorts of efficiency, and the question of what happens in hardware and how fast does it happen is of paramount importance. Of course, the first rule of performance — "never guess about performance!" — applies, and any claim about speed must be supported by benchmarks.
If you never used C++ atomics but want to learn, this is the talk for you. If you think you know C++ atomics but are unclear on few details, come to fill these few gaps in your knowledge. If you really do know C++ atomics, come to feel good (or to be surprised, and then feel even better).
Add a Comment
Comments are closed.