Have you registered for CppCon 2016 in September? Don’t delay – Early Bird registration is open now.
While we wait for this year’s event, we’re featuring videos of some of the 100+ talks from CppCon 2015 for you to enjoy. Here is today’s feature:
C++ in the Audio Industry
by Timur Doumler
Summary of the talk:
Sound is an essential medium for human-computer interaction and vital for applications such as games and music production software. In the audio industry, C++ is the dominating programming language. This talk provides an insight into the patterns and tools that C++ developers in the audio industry rely on. There are interesting lessons to be learned from this domain that can be useful to every C++ developer.
Handling audio in real time presents interesting technical challenges. Techniques also used in other C++ domains have to be combined: real-time multithreading, lock-free programming, efficient DSP, SIMD, and low-latency hardware communication. C++ is the language of choice to tie all these requirements together. Clever leveraging of advanced C++ techniques, template metaprogramming, and the new C++11/14 standard makes these tasks more exciting than ever.
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