ReSharper C++ 2021.1: Syntax Style, New C++ Features, and Improved Unreal Engine Support

ReSharper C++ 2021.1 is released!

ReSharper C++ 2021.1: Syntax Style, New C++ Features, and Improved Unreal Engine Support

by Elvira Mustafina

About the release

ReSharper C++ 2021.1 brings support for several new C++20 and C++17 language features, adds new inspections, and improves Unreal Engine support. You can now configure ReSharper C++ to match your code style even more closely with a new set of syntax style settings. The accompanying quick-fixes and context actions help you keep your code style consistent and update your code with ease.

  • C++ support: class types in non-type template parameters, C++20 class template argument deduction rules, noexcept as a part of the function type, and code completion for coroutines.
  • Unreal Engine: initial support for Unreal Engine 5, a postfix template for Cast, and support for the RIGVM_METHOD reflection macro.
  • Syntax style: a new set of code style settings for various aspects of the C++ syntax with accompanying inspections, quick-fixes, and context actions.
  • Code cleanup: new code cleanup tasks, the Cleanup selection context action, and performance improvements.
  • Code analysis: inspections with quick-fixes for redundant casts, template arguments that can be deduced, and variables that can be moved to the inner scope.

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