Addresses and Nodes: Two Ways To Get Around -- Andrew Koenig
Continuing Koenig's series on move semantics:
Addresses and Nodes: Two Ways To Get Around
by Andrew Koenig
From the article:
Programs that avoid address arithmetic can also avoid moving data. The reason is that it is only arithmetic that really cares about where in memory an object is; in other circumstances, having a pointer to that memory is enough.

I've been looking at the BlackBerry 10 NDK the last weeks, and did write about it to share some thoughts and results.
Danny Kalev wrote a nice article yesterday about a new C++ feature -- actually, two related C++14 features -- that were just added to the draft Standard in April and will be coming to real compilers in the near future.
A nice piece of writing on a C++11 feature:
Here is a nicely accessible description of synchronization in the C++ memory model:
On CRTP with multi-level inheritance, cloning, and the constructor forwarding problem.
Today on Dr. Dobb's: