The bug related to Unreal Engine's inability to find PVS-Studio by the default path is finally fixed. Starting from Unreal Engine 5.0.3. you you can analyze projects without any workarounds. We've also enhanced the analysis of UE projects: you'll see more true warnings and fewer false ones.
PVS-Studio 7.20: Unreal Engine, SAST, SCA
by Sergey Vasiliev
From the article:
New diagnostics for C, C++:
- V1086. Call of the 'Foo' function will lead to buffer underflow.
- V1087. Upper bound of case range is less than its lower bound. This case may be unreachable.
- V1088. No objects are passed to the 'std::scoped_lock' constructor. No locking will be performed. This can cause concurrency issues.
- V1089. Waiting on condition variable without predicate. A thread can wait indefinitely or experience a spurious wake up.
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