CppCast Episode 143: C++ and Typescript at Ubisoft Massive with Ólafur Waage

Episode 143 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Ólafur Waage to discuss the work done at Ubisoft Massive using C++ and Typescript for application development and much more.

CppCast Episode 143: C++ and Typescript at Ubisoft Massive with Ólafur Waage

by Rob Irving and Jason Turner

About the interviewee:

Ólafur Waage is a Generalist Programmer at Ubisoft Massive where he works on the Uplay PC client and services. His work focuses mainly on programming with C++ but Python and C# do appear from time to time. In his spare time he plays video games which is not surprising given his job but he also likes puzzles, non fiction audio books and it would be a very strange day if it were not filled with music in some way.

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