Episode 119 of CppCast the only podcast for C++ developers by C++ developers. In this episode Rob and Jason are joined by Josh Peterson from Unity 3D to talk about C# and some of the similarities and differences between the Managed language and C++, he also talks about his work at Unity 3D on IL2CPP.
by Rob Irving and Jason Turner
About the interviewee:
Josh is a programmer working at Unity Technologies, where he focuses on integration and development of scripting runtimes for the Unity 3D game engine. He enjoys learning about CPU architectures and assembly language, including the recent development of an MOS 6510 emulator in C#. In his free time, he coaches a number of youth soccer teams and reads philosophy and theology.